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Month: December 2016

and another Ludum Dare weekend!

and another Ludum Dare weekend!

The theme this time was One Room.
I came up with a game that is looping on the same room in time. It’s called Loop Hell.

The game is on itch.io. I’ll be posting it on newgrounds and gamejolt when I figure out how to implement medals (or not). And I get some additional amount of sleep.

I’ve been working with Unity this time. Don’t be bothered if you see black screen at first. Unfortunately WebGL (or at least it’s Unity version) loads much slower than Flash.